スプライトに文字列を描画します。
Declaration Syntax
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public void SpriteText( string SpriteName, string Message, int X, int Y, string FontName, float FontSize, FontStyle FontStyle, Brush FontColor )
Public Sub SpriteText ( _ SpriteName As String, _ Message As String, _ X As Integer, _ Y As Integer, _ FontName As String, _ FontSize As Single, _ FontStyle As FontStyle, _ FontColor As Brush _ )
Dim instance As Helper Dim SpriteName As String Dim Message As String Dim X As Integer Dim Y As Integer Dim FontName As String Dim FontSize As Single Dim FontStyle As FontStyle Dim FontColor As Brush instance.SpriteText(SpriteName, Message, _ X, Y, FontName, FontSize, FontStyle, _ FontColor)
public: void SpriteText( String^ SpriteName, String^ Message, int X, int Y, String^ FontName, float FontSize, FontStyle FontStyle, Brush^ FontColor )
member SpriteText : SpriteName:string * Message:string * X:int * Y:int * FontName:string * FontSize:float32 * FontStyle:FontStyle * FontColor:Brush -> unit
public void SpriteText( String SpriteName, String Message, int X, int Y, String FontName, float FontSize, FontStyle FontStyle, Brush FontColor )
public function SpriteText( SpriteName : String, Message : String, X : int, Y : int, FontName : String, FontSize : float, FontStyle : FontStyle, FontColor : Brush )
function SpriteText(SpriteName, Message, X, Y, FontName, FontSize, FontStyle, FontColor);
Remarks
スプライトに文字列を描画します。
スプライト名に参照スプライトを設定できません。